What you can and cannot give away
Guides that describe the trading update say the racket that carries your stats cannot be traded or gifted. Skins, charges, and explosions can. If a friend needs a stronger racket, play with them so they earn Yen and mastery. There is no supported handoff of a base racket.
Trading hub steps
- Earn Yen from matches, tasks, or codes.
- Use the Yen-to-token machine. Current writeups say 1 Yen becomes 2 trading tokens. That rate is described as the current machine behavior, so recheck the machine if a later update changes it.
- Claim an open booth and list items under Skins, Charges, or Explosions.
- Respect the minimum price. The booth blocks listings that are too cheap.
- Use trade history in settings to see what you already sold.
Common skins move quickly. Explosions need a price check against other booths. Mythical skins are the ones people tell you to hold. A recent-average-price machine was described as planned, not as a feature you should assume is already in the hub.
Helping a lower-level friend
Some older codes required Level 20. AFK and IZUMA were in that group, and both are on the expired list now. Playing together still matters because random teammates often chase the same shuttle. In 2v2, split left and right. Pass toward your teammate instead of hitting every ball over the net yourself. Clubs are created from the Club section in the spawn area: choose a tag, then spend club resources on member slots before cosmetics.
